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Monday, February 24, 2014

Journeyman Update 1

They paint soooo sloooooooooooooooooooooow.
The journeyman league started up this week and I'm already behind.  Not in the league standings, where I'm doing well, but on the painting table.  You might recall my grand ambition to have the Errants (perhaps the UA and solo as well) finished before the league began.  That hasn't quite worked out (thanks Olympics!) and now here we are in week two and I've just had my first good, meaty session with them.  Things are going, if slower than hoped for, but I have managed to learn one vital lesson: painting Errants sucks.  All the detail, all the cross-body arms, all the mans, everything is bad bad bad.  Things are surely exaggerated by the relative lateness of the takeoff and that I'm in the part of the process that takes the most time while yielding little visible progress (love basecoats and layering up), but it's still painful.  The good news is that I'm doing my penance now for running the Errant boat, so when my opponent's tears inevitably begin to flow I can say "Hey man, it could be worse.  I had to paint these bastards."  There's only (only!) another two or three layers for the armor, so hopefully things speed up soon, though I know all the gold will be a slog.  My only solace in these troubling times is that each layer I do is one less to do in the future.  The plan now is to finish the Errants this week.

On the gaming front the picture is much rosier.  Thanks to a case of mistaken identity and some poor dice I went 3-0 in the first week.  The list worked more or less as expected, and I even managed my first scenario win in forever.  I ran Reckoner/Vanquisher last week and now I'm not sure about making the move to double Reckoner.  The 4" of auto-fire is real nice, even if it is shorter ranged on a slower chassis.  I might press my luck this week and stick with the list as is.

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