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Showing posts with label Space Marine (PS3). Show all posts
Showing posts with label Space Marine (PS3). Show all posts

Sunday, October 2, 2011

Agendaless posting is a danerous thing


Real life Widowmakers.
Negligible hobby activity over the past few days makes me antsy to post for some reason, so here we are.  How about a nice list?
  • UPS tells me the Deluge will arrive on Wednesday, which is the same day the two player starter box is set to release.  Said box is part of my order.  Half props to the Warstore for bringing the war to my door the day it's released.  The other half of the props will be issued when the package actually arrives.

Sunday, September 18, 2011

Lack of hobbying leads to random posts

Search "things to do that aren't painting" and you get this.
Another odds and ends post as hockey progress has slowed to a crawl.  EV was stuck in schoolworkland on Thursday, which is our kinda usual unofficial gaming day.  I intended to get in some painting during the time I'd normally be slinging dice.  Instead I finished off Oryx and Crake, a book I first encountered on a list of works that influenced 40k.   How a book that's eight years old influenced a game that's better than thirty years old is beyond me.  There are some parallels in genetic manipulation and dehumanizing a population, but overall I don't really see the resemblance.  Great book though.

Monday, September 12, 2011

Another stop gap

Remember these guys?
About to start on the battle report from Thursday, for real this time, but as with the last mention it may not be ready for today.  To tide you over, some more Space Marine.  Today I'll look at the class that makes my heart sing: Assault. If you're reading this blog you already know what an Assault marine is, so I won't do the baseline explanation thing. 

Saturday, September 10, 2011

Space Marine first impressions

The new face of couch multiplayer
I debated "covering" Space Marine for a bit, since it's a video game and not a proper wargame, but I decided that it's still part of the hobby despite not requiring a table.  The lack of a screenshot feature is going to be troublesome for a bit since they'd be perfect to put in the posts, but I may use a ghetto fabulous solution while I determine the best way to go about it.  In the meantime you get a Googled picture.  I'm not going to get into the campaign mode much, at least not in the immediate future, as it's a pretty standard FPS (except it's a third person shooter) campaign.  The multiplayer has a couple new elements which make it different to any other multiplayer I've dabbled in before.  Since this is my main focus at the moment, it's what I'll be addressing.