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Showing posts with label Journeyman league. Show all posts
Showing posts with label Journeyman league. Show all posts

Saturday, June 1, 2013

First of the First

One squad down, many more to go.
More painting action today, this time with a happy ending.  I'm calling the first Dark Vengeance squad done in spite of the myriad teeny details that scream to me for satisfaction.  The most valuable painting lesson I've learned over the last year or two is that eventually you have to put down the brush whether you're 100% satisfied or not.  (Whatever lesson applies to sticking by your resolution to not start a post by running down your own work is still one that I'm trying to learn apparently.)

Friday, September 7, 2012

Journeyman Painting Log # 27

Ready to drop some clouds.
Earlier this week I realized that I was done painting for the Journeyman league.  I hadn't hit my ultimate goal (paint all the Legion) and the league hadn't ended yet (technically it goes until Sunday, at least I think so), but painting was done all the same.  Why?  In order to get the points for painting a model you had to play it in a game.  I won't play with something that's painted but not varnished and the usual DMV humidity wasn't going to allow any spraying in time to get something varnished for Thursday, so I called it a job well done.  After all I'd hit my first goal (be painted for Hardcore) and then some, so I took a well deserved break from painting.  At least until today.

Sunday, August 26, 2012

Journeyman Painting Log # 26

Head scratching monkey is also confused.
Before getting on with the meat of the post a little diversion.  I took a look at where I get traffic from today and found something quite surprising.  I got a handful of hits from the UK's "#1 Adult Social Network," which in turn looks to have been bounced from what sure looks like a site that streams shaky cam versions of current movie releases.  Pure happenstance, or is my little corner of the internet getting a bit bigger?  If the latter, is this really the sort of traffic I want?


Saturday, August 25, 2012

Journeyman Painting Log # 25

Leader lost a hand, as is tradition. 
Quite the round number this series has gotten up to.  Today was more relaxed than yesterday's frenzy, but I still got some good work in.  I finally got started on the Striders, as you can see, and would guesstimate that I'm about halfway through them.  I'm still slacking on building the UA, which is one of four things I absolutely have to construct by the Nova Open, but there's still time to get it done.  Ideally I'd assemble and paint them before the Open, but a look at the 48ish hour forecast shows that the next likely spraying window is midday on Monday.  Priming should be no problem for the stuff that I hope to build by then, but painting and varnishing before I leave for the Open is a longer shot.  The current plan is to finish the Striders Monday morning before my spray window opens, then varnish my recent haul and prime the stuff I hope to build tomorrow.  If everything goes according to plan and if there's another spray window sometime Wednesday then I'll push to get the Strider UA done as well and call it a job well done.  I've already hit my (realistic) goal for the painting portion of the Journeyman league, namely getting a list painted for Hardcore, and will even take a decent run at my unrealistic goal of painting all my Legion stuff.

In non-painting news (!) I realized I've made a mistake over the last few weeks.  Hardcore has been my overwhelming focus for most of August, and July, and I still haven't fully settled on a list.  I have a general idea and a few iterations, but it's looking like an executive decision will trump play testing.  This is not ideal.  Even worse, I've neglected the rest of the events.  Since Hardcore is 50 while the non-"Championship" rounds are 35, this is a double whammy as I've been focused on one level and so haven't gotten a lot of practice at the other.  The lists themselves haven't been much of a problem, aside from a complete lack of recent testing, but a bigger issue has emerged: reinforcements.  At 35 points I'll need 7 points of reinforcements (I think, another bad sign) and I have few viable options for that level.  Striders are 6, but lack the UA.  No beast comes in at 7 points with the exception of a discounted Seraph, which will likely be in my Absylonia list already.  Raptors run 6 for a min unit, which would be ideal, except I don't have Raptors.  The best solution I've come up with thus far is Annyssa and a Totem Hunter, but best is relative here.  I've played Annyssa exactly once, which is one more game than the Totem Hunter has seen.  At least Annyssa is assembled.  On paper I like the pair as they're both fast, Stealthed, and reasonably resilient, but my lack of experience with them is unsettling.  Then again I'll be less familiar than I'd like with most of my lists, so at least they'll have company.

Friday, August 24, 2012

Journeyman Painting Log # 24

You can never have enough Shredders. 
Today was my most productive day of painting probably ever, but certainly since I made my triumphant return to wargaming.  While finishing the Angelius yesterday I got a start on a trio of Shredders.  That's really a bit generous since my "start" consisted of a single layer of my flesh base, which was already present on the models when I got them from EV.  My plan for today was to finish off the Shredders and get a similar start on the remaining Swordsmen, though I hoped to proceed further with the Swordsmen than the Shredders.  I was confident that I'd finish off the Shredders since they're so small and relatively simple sculpts, but the Swordsmen were less certain.

Thursday, August 23, 2012

Journeyman Painting Log # 23

Engage place to put picture mode.


Actual post to follow.

Update: Painting has outstripped blogging.  Bad news is that this is now an actual post.  Good news is that there'll be another up soon(ish).

Wednesday, August 22, 2012

Journeyman Painting Log # 22

Spell or sword?  Why not both? 
Finished up the Blackfrost Shard yesterday.  Turns out they had as little left to do as I thought.  The most annoying part was the scabbards, which I had neglected during prior session and thus needed to be worked up from scratch.  Of course "annoying" is relative here as the scabbards only needed 4-5 layers, mostly with colors that I was working with anyway.  This is all a roundabout way of saying the BFS finished up both easy and quick.  This is a boon at any time, but especially with the Nova Open getting closer by the hour.

Tuesday, August 21, 2012

Journeyman Painting Log # 21

Nearing the finish line. 
This is an odd post to write.  The pictures are from yesterday and I'm writing just before I sit down to paint today so the content won't be current (for me) for too long.  Your experience will be unaffected though.  The Blackfrost Shard nears completion, which is good since I still have plenty to paint for the Nova Open and not much time left to get it done.  I finished off the skin and creamy bits, plus sort of finished the orange bits.  All that remains now is detail: hair, rivets, glowing runes, leaves, scabbards, little metal bits, anything else I find.  Really not much...

Friday, August 17, 2012

Journeyman Painting Log # 20

The best I can say is she's finished. 
Depression and elation in today's post.  I will begin, as you might expect, with the bad.  But first, the good part of the bad: Annyssa is finished.  What's the bad?  Look at the picture and you'll find out.  I was really looking forward to painting this model, which may well be the first cavalry model I've ever taken to completion, but as I progressed through it I became more disgruntled with each brush stroke.  Nothing quite turned out like I wanted it to, with (perhaps) the small exception of the hooves.  The face in particular caused much grief as it went from bad to worse before finally settling on a pretty good impression of Aughra from the Dark Crystal.  I'm no psychic so I can't know what the sculptor was shooting for, but I feel confident saying that they probably drew inspiration from a different source.  To close this paragraph in the only way possible I present an apology to whoever sculpted this model: I'm deeply sorry for what I've done to your work which deserved better, despite the ginormous gap between Annyssa's butt and the saddle.  I'll let the game developers take credit for the game entity having no melee weapon when the model has a big sword strapped across her back.

Tuesday, August 14, 2012

Journeyman Painting Log # 19

Got some bolts that need throwing?  Call this guy. 
Today I turned away from the scattershot, "economical" approach I employed during my last painting session and went back to what's been working for me lately: finishing off one project without worrying about others.  You can see the results to the right, but if your image loader is broken or you're otherwise unable to see the pretty picture I can instead tell you that it's a Nephilim Bolt Thrower.  While I had no problem applying my scheme to the model, the results were (as usual) a bit surprising.  Looking through the PP gallery, the Nephilim as a whole lack the extensive armored plates that feature on the other beasts.  Considering this it isn't so surprising that the Bolt Thrower came out as white/blue as it did.  The armor covers up some plates on the head which would stick a little more orange/brown in the scheme.  Variety is a theme I keep coming back to and this is no exception.  Armor on beasts is a strictly Nephilim thing that helps set them apart from the spawned-from-blood beasts that I've painted up to now.  I'm taken by a desire to photograph everything I've painted so far together as a group to see, and show, how they all look standing next to each other, but that will have to wait until closer to the end of the Journeyman league.

In other news I (mostly) finished putting together the second set of Ravagore bits.  All the pieces are together, they have magnets, they just need a bit of putty around the elbows to smooth the transition between pieces.  Hopefully I do that puttying tonight while also addressing the exposed wire on the second Angelius, which would allow me to prime them when I seal the Bolt Thrower, which would leave me with a large pile of stuff that's ready to paint.  I'm finally getting into new stuff now, models I've never put on the table before, which will be a nice change from just painting stuff I've been playing with but haven't finished yet.  A lot of the new stuff is very shooty and, with any luck, will work so well that it shakes up my list building process which has settled into some well-worn grooves, if not yet ruts, of late.

Friday, August 10, 2012

Journeyman Painting Log # 18

Still dark despite my best efforts. 
After a longer than anticipated delay I returned to the painting table today.  The current crop of victims has been on the sidebar for a while but hadn't suffered from my attention until now.  My initial plan was to focus on the Blackfrost Shard and apply any paint left in the well on the other models.  While assembling them, I decided to make the BFS a little more colorful than the rest of the army.  This was spurred on in part by the vast swathes of multilayered cloth requiring some sort of color variety to keep them separate visually, but also because they're a character unit and merit a little extra kick.  The plan is as follows: cream cloaks with orange trim, purple interior clothes with possible orange trim, the rest of the model as usual.  Of particular note here is the catastrophe in the center.  I dropped the leader while painting which busted his hand off.  This unfortunate occurrence had extra punch as I was thinking this morning about all the glue + greenstuff I'd used on the latest batch of assemblies, how poorly that worked out with pIrusk (who lost his glue+gs-attached sword hand while coming out of the bag one day), and how bad I felt about not pinning said latest batch in my zeal to get them assembled.  I hoped it wouldn't bite me in the ass, but it did all the same, and now the leader's hand is just jammed in the bluetac while the rest of him gets painted.  I think I'll finish the body, varnish it up, reattach the hand (this time via pinning), paint the hand, then varnish again add snow and all that jazz.

Monday, August 6, 2012

Journeyman Painting Log # 17

Coming to single wound infantry in your backfield soon. 
Today, and this past weekend, were nice and productive.  First, I finished off the lingering Deathstalker.  While you can't tell so much from the picture, the model ended up a bit darker (or at least browner) than anticipated.  This isn't a bad thing as Striders are all stealthy, ambush-through-the-woods types, so being covered in dark leather makes plenty of sense.  It's a bit outside my scheme, but when I get to the Striders that won't be as much of an issue. 

Speaking of Striders, there's a segue to the rest of my productivity.  I have begun, and in some cases finished, assembling the following:
  • Annyssa Ryvaal
  • The Blackfrost Shard
  • Striders
  • Succubus
  • Swamp Gobbers
  • Nephilim Bolt Thrower
  • Angelius
Some of these items have appeared previously.  In particular the Striders still need arms, while the Succubus needs...love? work? a miracle?  Hopefully the model grows on me, but I have my doubts.  It looks to be super smexy on the table though, so I'll power through the model itself.  Maybe a paper bag?  In the meantime I'll be hoping for a break in the humidity so I can seal the Deathstalker and prime the swathe of new stuff on deck.  As for painting, maybe some Shredders?

Monday, July 30, 2012

Journeyman Painting Log # 16

Cooking up some beasts.
Today I finished up the Spawning Vessel which, if iBodger can be believed (mine has certainly been acting up of late), puts me at 50% painted for Legion.  This seems a bit high since it feels like I still have a whole faction in boxes and blisters, but on reflection it's probably accurate.  The unit pile is down to Striders and the Blackfrost Shard (who have seemed like a very attractive option recently), plus the straggling Swordsmen parts.  Beasts and casters are both down to a handful.  While I'm just reaching halfway, the finish line already seems closer than expected.  That said, my stated goal (get my Hardcore list painted) is not yet completed (settling on a list would help), much less my other stated goal of painting all the Legions.  Perpetual doom and gloom aside, it's nice to hit a milestone like this every now and then.  What's next?  I should finish off the (potential) Hardcore list, but I may detour into a Bolt Thrower along the way.  And there's still that Deathstalker.

Friday, July 27, 2012

Journeyman Painting Log # 15

Behold my latest endeavor. 
Today I started on the Spawning Vessel, the single largest concentration of unpainted models left in my current (for now) Hardcore list.  Doing the cream bits has become my favorite part of painting Legion and these models provide plenty of opportunity for that.  A little too much opportunity really as they're 95% cloth, which requires a bit of creative interpretation.  The models wear skirts? loin cloths? let's call the petticoats, which are separate from their larger cloaks.  Normally cloth becomes creamy, but I do hate to put the two swatches of the same color together.  I thought about doing them purple like the Swordsmen's loincloths, but instead I went with orange.  Since the goo in the pot will also be orange it should help tie the unit together visually while still staying within my palette.  The models all have the ninja bandanas, plus quite a collection of jewels, so I'll have chances aplenty to fit some purple in.  The pot itself is a bit more of a problem with all the filigree.  Normally I'd do that in gold, but I've decided that my Legion doesn't have any gold, so I'll need an alternative.  I had hoped a simple blue wash would get the job done, and when it didn't I even went back and highlighted the metal (for all the good it did), but it's still a bit bland.  When I finish off the unit I think I'll do the details in orange as befits a big ol' pot of blight.  Once this unit is finished I'll be down to a set of Ravagore bits, some random lessers to spawn (probably a pair of Harriers and another Shredder so I have a bit of choice), maybe the other Angelius, and perhaps a Succubus.  After my maiden voyage into the Hardcore format last night, along with the debut of my list for said format, I've spent plenty of time last night and today considering changes.  I have a direction in mind, but I'm not sure about it just yet.  When I have some time I'll write up a post about it, mostly to organize my thoughts and work through the list for myself, but you all might as well get some entertainment out of it as well.

Tuesday, July 24, 2012

Journeyman Painting Log # 14

Another one (or ten) bites the dust. 
Attentive readers will remember how happy I was a month or three ago when I was painting a model from start to finish in a single day.  I upped the ante today by painting not one but ten models, taking them from primer through arc markings.  Granted the Legionnaires you see to the left aren't as pretty as, say, the Manhunter that I did back in April, but quantity has a quality all its own.  I'm too hard on my Legion offerings anyway, they turn out just fine.  I aim for somewhere between tabletop and display quality and I think I hit the mark.  The most important thing is that I get them painted, and with a quickness as the Nova Open is just over a month away.  My current Hardcore list, which I have yet to play, only needs a max Spawning Vessel and a set of Ravagore arms and head to be fully painted, plus maybe some spare Shredders and Harriers for the pot.  Considering my first goal for the Journeyman league was to get my Hardcore list painted I'm pretty happy with where I am.  Of course I haven't assembled any of the remaining models, but that's a problem for another day.

Wednesday, July 18, 2012

Journeyman Painting Log # 13

Ready to drop more F bombs. 
Did you know last Friday was the 13th?  I had no idea until I heard an offhand comment about it on the radio yesterday.  They used to be mini-events for me, but now I don't even notice.

Steering back to this blog's subject matter, I finished up the last two Forsaken yesterday.  They painted up quickly, as has been the trend of late, and they add in a little variety to an otherwise uniform army.  I won't know for sure until I line them up at once and take a look, but comparing pictures just now tells me that these two came out roughly the same as the first one, excluding the addition of the cream obviously, which pleases me.  My scheme seems to have shifted a bit over time, so being able to turn out multiple copies of a model at different times and have them look similar is very nice.  With these two models done all my Fury management is painted.  Combine that with the majority of my beasts also being painted and I'm in a good place entering the first week of Journeyman games. 

What's on the horizon?  I'm not entirely sure.  The Deathstalker is the obvious choice, though it's already showing the signs of a lingerer.  Legionnaires are the likely next target since they're assembled, primed, and look like they'll paint up quicker than usual.  While I'm eager to get after them, ultimately I'd rather do some Striders or maybe the pair of Bolt Throwers.  The problem with these is that they aren't assembled, let alone primed, and I've been having a hard time mustering any assembly momentum recently.  This sort of funk has always broken in the past, and I'm confident it will again soon enough, but it's a bit frustrating all the same.  In the meantime I'll focus on the Deathstalker and probably get a start on the Legionnaires as well.

Monday, July 16, 2012

Journeyman Painting Log # 12

A little dark, but workable. 
There wasn't a lot of progress made on Sunday, but there was some.  I blocked out the colors on my remaining Forsaken as well as a Deathstalker.  While the picture is a bit dark, if click for the larger version you can make out the colors.  Initially I was just going to paint everything the same for ease of production, but after finishing the first Forsaken and realizing it was all blue and brown I figured I'd throw some white into the mix.  After all, nothing says rampant mutation like a Forsaken.  I also tweaked my plan for the Deathstalker to go with leather wrappings instead of cloth to avoid having areas of cloth overlapping each other.  This means I'll be doing metal armor instead of leather, but that's a fine compromise even if it doesn't really mesh with my idea of Striders as rangy outdoorsmen.  Or outdoorselves as the case may be.  Hopefully the Deathstalker gets some hunting companions soon when I finally get those Striders together.

Saturday, July 14, 2012

Journeyman Painting Log # 11

Upside down for no good reason... 
Today I finished up the arms and heads that I started earlier this week.  While the scheme followed the usual guidelines, I had to improvise a bit in how I applied it, literally, to the bits.  When I painted the Marauder arms (which I see I never posted a final shot of) I could hold the shoulder ball and not worry much about rubbing paint off because they'd be hidden away inside the socket.  With these Scythean and Ravagore arms I didn't have the luxury of using a spot that would later be hidden.  While doing the skin there weren't many issues, but once I started all the chitin I had to pick a spot to grip for the rest of the process.  When I finished the rest of the arm, or head as the case may be, I went back and painted (quickly) the spot I'd held onto while wearing a latex glove to avoid rubbing paint off the finished areas as much as possible.  The results are acceptable and while I can see where the transition is I think it'll be harder for someone who doesn't already know which bit was the handle to pick it out. 

With this set of bits done I've gotten a reasonable selection of models painted before games start for the Journeyman league on Monday, which brings along a fully painted requirement.  The "suggested" game size ramps up from week to week, starting out at battlebox level, so I don't have to worry about not having enough fieldable points for quite a while, but aside from that it's nice to have most of my beasts painted.  When I finish off my final two Forsaken I'll be able to put down a fully painted 50 point tier 4 Absylonia list that I've ridden to glory many times in the past, plus other less heralded builds.  After I get those lingering support pieces done I can turn my attention fully to infantry, crazy as that is to say, while still adding in the odd Nephilim, Angelius, or additional set of magnetized arms as a change of pace. 

Monday, July 9, 2012

Journeyman Painting Log # 10

Building strength up the middle. 
Got the torsos finished today according to schedule, complete with arc markings.  Arms and heads are ready for priming, also (mostly) according to schedule.  They'd be primed and possibly base coated by now if the weather had co-operated, but it decided that 90% humidity sounded great for the morning.  Hopefully things are more reasonable tomorrow or it'll be time for gesso.  Since I had more time left to paint after finishing the torsos, I got started on a Deathstalker.  There's no picture because "got started" means I put down the first layer of cream.  While that covers a significant amount of model, it doesn't make for the most exciting viewing.  The painting plan hasn't changed (torsos, arms/heads, Forsaken), but after that I'll have to do some considering.  While I have a few ready-to-paint options available the majority of my options still reside in blisters.  Current front-runners include the Swamp Gobbers crew, Annyssa Ryvaal, flushing out the Swordsmen, finishing off the Spawning Vessel, and getting some Striders ready.  Or I could just knock out some Shredders.  Or Legionnaires.  Or get a Bolt Thrower done.  Many choices ahead.

Friday, July 6, 2012

Journeyman Painting Log # 9

The body issue. 
Took the plunge today, crossed the Rubicon, passed the event horizon, take your pick of cliches (I love them all).  Torso talk is the order of the day here as I got started on my beast chassis.  I hope to get the heads and limbs ready for painting over the weekend, finish the torsos Monday, and have at least one set of attachments for each chassis finished by Thursday.  A lofty goal?  Perhaps, but it's well within my reach.  The torsos need a final highlight on the skin and underplates, pure white in both cases, while the upperplates just have a base coat.  The upperplates also cover claws, little scales on top of toes, and the ridges down the back, so it's a bit more than it sounds, but I'm still confident that I'll be able to finish them off on Monday even with a trip out to Kettler for Hockey Christmas in July (Caps Development Camp).  Last night at the FLGS I fielded a fully painted Legion list for the first time.  The ability to do so without compromising my build is just around the corner.