Still no camera, so still no pictures. Got some work in on the frigates. Not as much as I wanted, which would have meant finishing them, but good progress all the same. I have highlights, metals, washing and some details left to do. That sounds like a lot now that I look at it, but it's not so much. I'd say the squadron(s) are 75% finished. Still no work on the battleship, though I have started to gaze at it and imagine paint schemes.
My big concern is a game tomorrow with EV. Not the game itself, but transporting my fleet. The cruisers just need a dull coat, so they'll be fine, but the frigates are in midstream and I'd hate to have paint rub off. This is an issue with Vallejo that I'm aware of and haven't really gotten burned by yet, one WGI shoulder notwithstanding, but I have a bad feeling all the same.
I'm trying to keep RL natterings out of this blog, but a batch cropped up that have an impact on gaming, and thus this blog. I've had to scramble to fit in classes to be able to graduate on time (ha!) including courses over the summer. Those have also been problematic and through various twisting paths I've ended up in a class that started tonight, which I didn't realize until about an hour before class began. As such I don't have the time off that I thought I did, though I may have a gap between the two summer courses I'll be taking, even if I'm not sure which two they will end up being. The TL;DR for that is I have less time than anticipated for gaming/painting, which will affect how much I get done for Warmachine and Uncharted Seas. I'm still sticking to the "Not adding anything until everything is painted" principle for the stunties, and I don't anticipate that being a problem, but the Khador forces may get moved further back on the burner than I'd like. This will, in turn, affect the eventual War Store order, which will itself be affected by my new lack of time. So much shuffling...
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