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Showing posts with label Conquest. Show all posts
Showing posts with label Conquest. Show all posts

Friday, November 30, 2012

Equal Time

Trees are hungry.  Maybe that's why the DMV kills as many as possible.
Living in the dark heart of the DMV, as I always have, the idea of giving both sides their chance to talk is one that I've grown around like a tree grows around anything that is nearby and isn't a tree.  With the decision between a Conquest and an Archangel still to be made, I figured it was time to give the opposition party (in-game effectiveness) a chance to argue its case.  As with my initial AA test, I didn't put a whole lot of thought into the list.  Because this was my first time with Khador in quite a while I went with an uncomplicated caster (pButcher with obligatory Wardog), put in a couple effective units (WGI Deathstar, Kayazy, Mechanics), then filled with things I like to play (Shock Troopers, Widowmaker Marksman).  I faced off against what seems like a pretty poor match up in the High Reclaimer (lots of LoS clouds to stop Conquest shooting) and a Judicator (more shooting denial) played by one of my most competent locals.