|This one gives a better idea of the group.|
The above concept is one that will probably never see the table for two reasons: it includes a pair of Berserkers, of which I have none, and it has three jacks. Despite what I understand to be PP's efforts to make jacks more appealing, infantry is where it's at in Warmachine. My eight point Doomie unit (with UA, why would I not take it?) is going to wreck an eight point Kodiak every day of the week, and probably have enough members left to take out another Kodiak as well. If there are multiple jacks standing close together then it gets even worse. This isn't just the Doomies, but most infantry. Much as I love jacks, I've started bringing less in a list because a simple unit of MechThralls will wreck a jack without much effort. This seems wrong. The answer to this problem is probably Karchev, but that will require quite an investment to get going. In the meantime I can dream about a jack-heavy pButcher list.