| These guys...I love these guys. |
I love my missile launcher Devastators. They are the stand and shoot portion of my army, a task they accomplish with aplomb. The missile launchers are cheap and can take on armor or infantry. Krak missiles will negate power armor and can penetrate armor 13, while frag missiles are useful for clusters of targets. When combat squaded into two units with two missile launchers, they can effectively split their fire. The "filler" marines with bolters act as extra wounds for the missile launchers and can add some mid-range fire when the opportunity arises. The long range on the missiles means they can generally fire on turn 1 and will be able to cover most of the board.