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Monday, February 28, 2011

Why I love Devastators, part one

These guys...I love these guys.
Starting time for this post is 11:40 pm.  I want to state now that the day doesn't end until I go to sleep.  This also may well be the first of a two parter.

I love my missile launcher Devastators.  They are the stand and shoot portion of my army, a task they accomplish with aplomb.  The missile launchers are cheap and can take on armor or infantry.  Krak missiles will negate power armor and can penetrate armor 13, while frag missiles are useful for clusters of targets.  When combat squaded into two units with two missile launchers, they can effectively split their fire.  The "filler" marines with bolters act as extra wounds for the missile launchers and can add some mid-range fire when the opportunity arises.  The long range on the missiles means they can generally fire on turn 1 and will be able to cover most of the board. 

Saturday, February 26, 2011

Varnishing in progress

Improvised painting stick and drier in one.
I managed to snatch a very few minutes today for hobbying.  I pulled the second batch of assault marines off their painting holders and stuck them to my now-standard paint stirrer covered in masking tape.  One nice afternoon, and a few minutes later, resulted in some shiny marines. I didn't do the bottom black strip on the bases yet because I wanted to get them varnished and didn't have time to get the paint on and let it dry.  I'm more concerned with getting the models ready for decals, and having written that just now reminds me that I didn't varnish the two rejects from the first batch, though only one needs to be prepped for a new decal.

I also went by Michael's this afternoon to look for the decal additives.  I talked to a guy who looked like a gamer, but didn't know what I was looking for.  I poked around near the models, but found only Testor's enamels and superglue.  I also looked by the Pinewood Derby stuff, but no luck there either.  I'm considering going to the not-so-friendly local hobby store before work tonight, but am on the fence about it.

In the further future, meaning tomorrow, I hope to get a start on the last of the assault marines, but that may be a long shot.  More reasonable goals include twiddling with lists and starting on some backup posts.  While I feel a little weird discussing a list I got from someone else, the first idea that came to me was breaking down the Blood Hammer list and how I (should) use it.  This will be good for a couple posts, which will be a start.  A short post for today, but a post all the same.

Friday, February 25, 2011

Tweaks I came up with late last night

Is this the answer?
I picked a bad time to start posting more, but poop happens.  I may fold under the pressure someday, but day one is not that day.  Instead of buckling like a belt, I'll be pulling my socks up and getting on with it.  Today's post is about the Blood Angels list I play.  I run what is effectively the "Blood Hammer" list that's all over 3++ in various incarnations.  I have some small tweaks to my list, but the core is the same: jump assault troops backed up by missile launchers.

Thursday, February 24, 2011

Yesterday's news today

So close I can taste it.
The second batch is now (mostly) finished, thanks to a heroic bit of drive last night and this morning to get them done.  I finished all the actual painting last night, save one ring at the bottom of the base.  I'm holding off on this so I can keep the minis on the medicine bottle tops and handle them as little as possible.  This morning I did the static grass and Micron pen-ing, the latter of which I did a pretty horrible job of.  All that remains is that bottom bit of base, decals, and varnish.  A trip to Michael's is in the works to look for decal solvents/setters, though I'm not sure when I'll be able to go.

Wednesday, February 23, 2011

Last night and this morning

Group progress, I has it.
I finished the "whites" last night and did the chapter badges to boot.  I'm getting close to the end with this batch, close enough that I might get there tonight.  If you exclude basing, and discount that all the jump packs are unprimed and that a few of them need greenstuffing.  This is a very achievable goal, provided I finish blogging and get started soon.  The only problem is I like having some of the pictures be off to the side, like this one, but am loathe to not have a paragraph cradling the photo like a caring mother.  This naturally requires extra time writing, not to mention things to write about, and the problem only compounds the more pictures I have.  In a situation like this, where I want to turn out something quickly but have half a dozen pictures, it's a concern.

Tuesday, February 22, 2011

What I've Done Today

Quick photo dump while I take a break.

~270 points

270 points gets you a unit of 5 Sanguinary Guard[200] with a Chapter Banner[30], 2 Power Fists[20], a Plasma Pistol[10], and an Infernus Pistol[10].  Did you ever wonder what you could get for those 270 points, give or take a bit?  I did, and I came up with 23 (mostly) plausible uses.

220 - Astorath the Grim
225 - 10 x Assault Squad w/2 Meltaguns, Power Fist
250 - 10 x Tactical Squad w/Lascannon, Meltagun, Combi-melta, Rhino
250 - Mephiston
255 - Lemartes w/ 3 Jump Pack Death Company
255 - Stormraven w/Typhoon Missile Launcher, Hurricane Bolters
260 - Land Raider Crusader w/Multimelta
260 - 2 x Predators w/Heavy Bolters, Extra Armor
265 - Honor Guard w/4 Meltaguns, 3 Storm Shields
270 - 3 x Land Speeder Typhoon
270 - 7 Death Company w/Jump Packs, Power Fist
270 - 7 x Bikers w/MM Assault Bike, 2 Meltaguns, Combi-melta
270 - 6 x Terminators w/Cyclone Missile Launcher
270 - 10 x Devastators w/4 Lascannons
270 - 3 x 5 Scouts w/Missile Launcher, Melta Bombs
270 - 5 x Vanguard Vets w/3 Power Weapons, 2 Storm Shields, Power Fist
270 - 2 x Dreadnaughts w/double Autocannons, Extra Armor
275 - Reclusiarc w/Jump Pack, 5 Assault Marines w/Power Weapon
275 - 10 x Death Company w/Power Fist, Rhino
275 - The Sanguinor
280 - 2 x Furioso w/Extra Armor
290 - 2 x Vindicator
290 - 2 x Baal w/Heavy Bolters

Sunday, February 20, 2011

The decal debacle

I thought this post would be finished by now, yet I hadn't even started until just now.  I'm actually feeling more like sleeping than writing for once, so this will be a short/sparse one, heavier on pictures than on text.  As per last time, I attempted to finally finish the first batch of assault marines the other day, with mixed results.

Friday, February 18, 2011

Adventures with decals

Yesterday I decided to finish the first batch of Assault Marines, really finish them, get all the details, varnish them up, pull out all the stops.  I painted all the little bits that I had missed or avoided the first time around, did squad markings, and applied static grass last night.  I decided to put on chapter badge decals and seal them up this morning.  I got an early start on the day, early-ish at least, in hopes that I could have all the varnish applied before noon so they would have plenty of time to dry.

The beginning of the end?
I'm not an absolute amateur when it comes to decals.  I've used them before, and with success, but as I was moving around winged blood drops this morning I realized I had never used a transfer that big before, nor do I think I have applied a decal to a curved surface before.  You can probably guess where this is going, and you're mostly right.  The decals didn't sit quite right, and the edges were very visible, all the little problems decals cause.  I got them to good enough status, then brought out the varnish.  I'm in the midst of the second coat of gloss, and the decals look pretty bad.  They've come up at the edges, and the wings look like they're far too close to flapping away for comfort. 

Things have not gone well with the decals.  Not quite as bad as the great zeppelin debacle of 2010, but bad enough to put a sour finish on models that I am otherwise very pleased with.  I'm holding out hope that the varnish will help things out, but my skepticism grows with each passing minute.  I'd hate for these decals to spoil the whole models, not just for those models but for the ones that come after as well.  It took me long enough to get over my reluctance to finish models with these guys as it is, so if finished them also diminishes them then I'll be that much more hesitant to finish others in the future.  And that's not good eats.  I'll have a more complete post about this process when I'm all finished with the varnish.

Wednesday, February 16, 2011

Khadoran Ground-Breaking Machine Breaks Sometimes, Like Today

The power armor rematch went much like the first match did: a violent curbstomping of the guys in bloody red by the guys in sickly green.  In a fit of tactical genius, I completely ignored the strategy I laid out earlier today and instead decided to run around and give EV many opportunities to shoot my poor troops.  The Daemon Princes wrecked shop as expected, but the Vindicators were a non-factor.  Of course there were no Vindicators as EV had replaced them with Obliterators, who tore me up real good.    While my dice were out to lunch, in the end I can only blame lack of fire discipline and changing plans mid-stream.  The Plague Marines are a tough nut, despite what the internets have to say about Chaos Marines, but I'll figure them out eventually.

In happier news, I made a video of this afternoon's massacre.  I've seen video battle reports around and thought I'd give it a shot.  While I like the old fashioned text and picture report it's good to try new things.  I had hoped that there would be a time savings, but between editing and uploading I probably spent about the same amount of time doing the video as I would have writing up a traditional report.  Granted some of that time was spent learning how to use iMovie, and a still unfamiliar Mac, so the process may speed up a bit with repeated attempts.  I had to fight the urge to insert paragraphs into the video, but I'm a writer at heart rather than a director.  Enough of that though, on to the show.

edit: The video has a very few NSFW moments, mostly me cursing dice and models.